-Good-
-Big Map
(Feels like Metroid)
-Decent Textures
(Gameboyish)
-Decent Music
(A bit loopy, needs more progression. Boss Theme is good)
-Not So Good-
-Collision seems very wonky (At least to me)
(After making a jump I'd often fall backward into a pit as if the player hit box was a circle) (Wall Jumps act weird if you hold the direction button/jump button) (Cannot jump next to a wall sometimes and jump sometimes stops abruptly for no reason)
-Poor Progression
(I got to the Boss room and had to go all the way back to the top to get the dagger/sword, Create an obstacle that cannot be passed without each power-up to prevent the player from getting too far ahead without essentials (This would be different if you could stomp the boss enemy). E.g. A breakable wall that can only be damaged with the dagger/sword thing perhaps in the room with the 3 doors and Save Point)
-Load times
(I'm not sure what is causing the load times of each room, It took 19+ seconds later in the game. Very strange.)
-Can't stomp enemies?
(Unusual design choice when most enemies are frogs or bats)
Very ok game.